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Toggle Light Radius Indicator

Press Alt + R to show or hide the light radius wireframes in the level viewport.

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Lighting
Viewport
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You can toggle the light radius indicator on or off by holding down Alt and pressing R in the level viewport.

This is very helpful when you need to edit many lights at once without the light radius indicators cluttering up the viewport.

Where else can I find the toggle?

Alt + R flips the Light Radius show flag, which you’ll also find in the viewport’s Show menu under Advanced > Light Radius.

What does the indicator draw?

With the flag on, selected lights draw these shapes:

LightShapes Drawn
Point LightA sphere at the Attenuation Radius and a capsule for the source shape
Spot LightThe outer cone, the inner cone when Inner Cone Angle is above 0, and a capsule for the source shape
Rect LightA sphere at the Attenuation Radius and the source rectangle with its barn doors

Frequently asked questions

Why didn’t my other viewports change?

Show flags are per viewport, so toggling the flag in one viewport leaves the others as they were.

Can I force it in every viewport?

Yes, with the ShowFlag.LightRadius console variable. 0 forces it off, 1 forces it on, and 2 removes the override. It’s flagged as a cheat, so it only works outside shipping builds.

Can I change the shortcut?

Yes, you can rebind it in Edit > Keyboard Shortcuts, which opens with Ctrl + Alt + K.

Check out the following resources to learn more about the subject.

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